top of page

WELCOME

View the Release Notes of Trail On here. From the official Developers themselves!

Modern Architecture

By: CoolDevGA | Official

GameDevs Pre-Release v0.0.1.0 G2000-CDGA100000

Visual Updates:

  • Added ScienceLab001

  • Added Player Model "CoolDevGA.TrailOn.Soldier001.Player.FBX

  • Created 3 New Terrains: "World002","World003","World004"

  • Moved ScienceLab001 to  "World002"

  • Made Terrain Improvements to "World002"

  • Added New Grass Material

  • Changed Grass Texture from "Unity.default.grass.png" to "CoolDevGA.Texture.Grass.Outdoor.png"

  • Added Laptop to ScienceLab001

  • Added CutScene1 & CutScene2 along with CutSceneCamera001

  • Added Enclosure001 along with EclGate001

  • Painted "CoolDevGA.Textures.Grass.Outdoor.png" to "World003" & "World004"

  • Added New "CoolDevGA.Models.Alder001.FBX" Trees to All Terrains

  • Created A Mini Map for "FPSController.cs"

  • Added "Indominus001", "IndominusChase", "IndominusMom", "IndominusKidArmy" ("IndominusKid", "LowRider001", "LowRider002", "LowRider003", "LowRider004", "LowRider005") as FBX Models to Terrains in respective locations

  • Added "PlayerTransportForBattleTransforms" as empty cube meshes

  • Added "OceanBed", "OceanWaves", "SandyBeach" and "Cliffs"

  • Added "WorldBase" Terrain

  • Expanded Size of "WorldBase" by x5

  • Moved WorldBorder Positions

  • Created New Object "DeadEnemies" to store Dead Enemies

  • New Food Panel Element added

  • LowRiders Drop Energy Drinks on death

  • Energy Drinks now have a 1/10th chance of damaging player

 

Texture Changes:

  • Changed Lighting Settings

  • Changed Fog Settings

  • Changed Skybox Texture

  • Changed Food Texture from "Unity.default.empty.png" to "CoolDevGA.Textures.Sprites.EnergyDrinkCan.png"

  • Changed Splash Screen from "Unity.default.null" to "CoolDevGA.Videos.splash.mp4"

  • New Energy Drink Texture added to "FoodPanel"

 

Technical Changes:

  • Added New AI Script to ALL ENEMIES

  • Indominus Now Renders the area around it

  • Added Break Sound to Enemies

  • Added Indominus Walking Sound

  • World Border Glitch (Where player can walk through it) is patched

  • New Food Controller Component

  • Change to Hierarchy: All important Game Management Scripts are highlighted green and text color changed to white. E.g.: FoodController

 

Bug Fixes:

  • Terrain Joining Glitch Fixed

  • GrassTexture001 fixed

  • Problems caused by WorldBorder is fixed

  • Indominus AI Fixed

  • Game Manager Object revamped and upgraded

InDev Pre-Release v0.0.0.3 G1092-CDGA093206

Visual Updates:

  • Changed skybox from "Unity.default.skybox.panaromic.png" to "CoolDevGA.trailon.skybox.customE10oue.panaromic.png"

  • Changes made to DungeounRandomiser settings

Texture Updates:

  • None

Technical Changes:

  • Updated Game Engine from "Unity 5.6.7 to Unity 2017.1.0"

InDev Pre-Release: v0.0.0.2 G1092-CDGA093105

Visual Updates:

  • Changed Location of Village 1f0-0290e from (81, 98, 137) to (83, 13, -104)

  • Added Bloom Script to First Person Player 090324e

  • Player Now spawns without Axe

  • Axe Block object added to Village 1f0-0290e

Texture Updates:

  • Changed Axe Texture and model in Village and player hand

  • Added flowers and grass to terrain

  • Changed World Border Texture from "Unity.default.cube.png" to "Lazer_Border_texture.png"

  • Axe Head Texture changed from "Axe.Default.head.texture.png" to "CoolDevGA.Axe.Head.Texture.1.e0192.png"

  • Tree model texture changed from "Unity.tree.basic.png" to "CoolDevGA.tree.alder.001.10eo099F.png"

Technical Changes:

  • Updated CoolDevGA Game Kernel from "CDGAKernel1e00234BABB" to "CDGAKernel1e0erusd(10.ALPHA)"

  • Updated Visual Graphics Engine to u792399

InDev Pre-Release: v0.0.0.1 G1092-CDGA093002

Visual Updates

  • Added 1 new terrain

  • Added Dungeon 1f0-001

  • Added Village 1f0-0290e

  • Moved Campsite to snowy mountain top

  • Expanded Forest

Texture Updates

  • Changed Grass Texture from e09820 to i0923

  • Changed Forest Floor texture

Technical Updates

  • Added CoolDevGA Game Kernel

  • Updated Visual Graphics Engine to u792390

  • Updated Game Engine from Unity 5.6.0 to Unity 5.6.7

  • Updated Terms & Conditions for Users

  • Added Professional Plans to Trail On Website

  • Changed GV09102CDGA093 to CV09102CDGA095

bottom of page